Wednesday, April 10, 2013

Reference: Shadow of the Collossus


I recently stumbled on a great blogpost that might be helpful for you modelers and texturers. Froyok investigates the models of one of the best looking games on PS2, Shadow of the Collosus, which is also one of my personal favorite games. Lots of screenshots of the models themselves, both textured and wireframes, and lots of miscellaneous information. Definitely check it out. And don't stop there, Froyok does great 2d and 3d work of his own, and has other game breakdowns for Arkham Asylum and Assassin's Creed 2.

[breakdown] Shadow of the Colossus (PAL - PS2) | Froyok

2 comments:

  1. This is pure gold! I've been wondering how they pull off the fur in that game for years.

    Vertex painting for false AO is used to great effect in a game of that resolution. Hell, it still looks good in HD.

    I think this is a great resource even today because a lot of the techniques are still being used today. Plus, good art direction is timeless regardless.

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  2. Agreed! And art direction definitely goes a long way. Thanks for the comment Winston. I like the work on your blog btw!

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