Showing posts with label modeling. Show all posts
Showing posts with label modeling. Show all posts
Tuesday, March 25, 2014
Hand Painted Textures in Blender
Weapon modeling and texturing all done within Blender, In 5 Parts.
Sunday, July 17, 2011
Tutorial, Video Game Prop Modeling

I found a simple tutorial over at BlenderCookie. While the model itself isn't the most exciting, he goes over a lot of the fundamental thinking that is involved when modeling props for video games. It's important to remember that optimizing your model for the lowest amount of polygons, while still maintaining the basic shape of your model, should be the most important thing. The video is a bit lengthy but there's a lot of useful techniques, including keystrokes for the UV layout that I wasn't aware of.
Part 01
Part 02
Labels:
blender 2.5,
low poly,
modeling,
tutorial,
video games
Friday, March 18, 2011
Tutorial: Modeling
This tutorial aims at creating a character of 1800 polys.
Things to remember:
Add Loop tool = ctrl + R
Select Loop = option + cmd(RMB)
Scale selection along normals = option + S
The video is quite long so I've included time markers so you know what begins when.
00:00 - Intro
04:40 - Begin Modeling
07:56 - Leg Modeling
12:37 - Knee Modeling
14:56 - Foot Modeling
22:08 - Chest/Stomach Refining
23:06 - Arms Modeling
29:25 - Hands Modeling
37:37 - Head Modeling
49:10 - Added Details
Things to remember:
Add Loop tool = ctrl + R
Select Loop = option + cmd(RMB)
Scale selection along normals = option + S
The video is quite long so I've included time markers so you know what begins when.
00:00 - Intro
04:40 - Begin Modeling
07:56 - Leg Modeling
12:37 - Knee Modeling
14:56 - Foot Modeling
22:08 - Chest/Stomach Refining
23:06 - Arms Modeling
29:25 - Hands Modeling
37:37 - Head Modeling
49:10 - Added Details
Wednesday, March 2, 2011
Reference: Modeling/Texturing

Always nice to see how the pros work. Also a good idea is how they have a character map to compare individual heights..

3D Modeling (Modeling)
3D Modeling Part 2 (Modeling/Texturing)
3D Modeling Part 3 (Texturing Process)
Saturday, February 19, 2011
Reference: Cherry Darling
This is a great example of a how a low poly model with great textures can used to capture the likeness of a film character. Check the source for more.
Wednesday, February 16, 2011
Tommy Tallian
Check out the work of Tommy Tallian, a fine example of low poly characters created for video games. Also a good way to see how his UV textures have been organized.

Tommy Tallian
Tommy Tallian
Tutorial - Peter's Massive Blender Tutorials (Modeling)
These should get you started.
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